﻿using System;

namespace OpenSage.FileFormats.W3d;

[Flags]
public enum W3dVertexChannels : uint
{
    /// <summary>
    /// object-space location of the vertex
    /// </summary>
    Location = 1,

    /// <summary>
    /// object-space normal for the vertex
    /// </summary>
    Normal = 2,

    /// <summary>
    /// texture coordinate
    /// </summary>
    TexCoord = 4,

    /// <summary>
    /// vertex color
    /// </summary>
    Color = 8,

    /// <summary>
    /// per-vertex bone id for skins
    /// </summary>
    BoneId = 16,

    Unknown1 = 32,
    Unknown2 = 64,
}
